Archive for February, 2011

Feb-13-2011

Preparing your Sculptris model for 3D printing at Shapeways.com

“There is nothing quite like holding your 3D creation in your hand…”

 
A brilliant business model that surfaced several years back was Shapeways.com. If you don’t know, Shapeways allows you to upload a 3D model you have created and get it 3D printed into a physical object. Although 3D printing (Known as Rapid Prototyping) has been around for a good while now, most business models presented it as an extraordinary pre-production proof of concept stage. this first business offered up the service at exorbitantly bloated prices. Shapeways business model threw off the lofty concepts behind 3D printing and presented it as a mass production technique. This thinking has brought the affordability or 3D printing to the masses. The document presented here is designed to assist you with getting your 3D designs ready to be printed. It covers allot of subject matter and has a good deal of useful links for both First time 3D artists and Pros alike.

Document Version: 1.0
Original Publishing: November 19, 2010

Download: Preparing your Sculptris model for 3D printing at Shapeways.com (5454)







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Posted under Tutorials
Feb-13-2011

Sculptris Projection Mapping

When DrPetter was working on Sculptris, he presented Projection mapping as a way of texturing a 3D model, I have to admit, I didn’t get it at all. But, as I was a beta tester, I was inclined to not only understand it, but understand it well enough to use it. As it turned out, it is one of the most awesome fetures of Sculptris in my opinion.

I had a nice video illustrating the concept, but due to Google ruining youtube, I closed the account.

Download: Sculptris Projection Mapping (7550)



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Posted under Tutorials
Feb-13-2011

Using Sculptris UV Maps in Blender

This tutorial covers the very rudimentary but also critical process of using the UV maps created in Sculptris in Blender. Using UV Maps is a must know skill if you are every to attain professional looking Renders.

Document Version: 1.1
Original Publishing: May 28, 2010

Trackbacks:

http://rusmnb.ru/index.php?topic=10818.0

Download: Using Sculptris UV Maps in Blender (5967)




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Feb-12-2011

Repairing Non-manifold meshes with Blender

This is another older tutorial that was originally posted on the Shapeways.com forum. 
As the title states, it documents a methodology of handling Non-manifold meshes using the Open Source 3D application called Blender.

Note: this tutorial uses Blender version 2.4x

Document Version: 1.3
Original Publishing: June 17, 2009

Download: Repairing Non-manifold meshes with Blender (2597)



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